#include #include #include "Zombie.h" using namespace std; /* Default Constructor */ Zombie::Zombie(void) { name = "Blearghh"; strength = ZOMBIE_DEFAULT_STRENGTH; } /** * TODO: Store the input name into the member variable name, and do * the same with strength. * HINT: Don't forget the "this" keyword. **/ Zombie::Zombie(const string& name, int strength) { } /** * TODO: Nothing really needs to be done here. * **/ Zombie::~Zombie(void) { } /** * TODO: Return the zombie's name. **/ string Zombie::getName() { } /** * TODO: Return the zombie's strength. **/ int Zombie::getStrength() { } /** * TODO: Reduce the zombie's strength by the damage parameter. * Return the new strength. **/ int Zombie::hurt(int damage) { } /** * TODO: Generate a random number between 1 and 10 * which is the power of the attack. Return this value. **/ int Zombie::makeAttack() { }