COMP 4260: Introduction to Game Development
NOTE: All three of the texts below are available on safari books online. I would encourage you to purchase a print
copy of Schell. You may also want to purchase a print copy of one or both of the others as well, depending on how
useful you find it to be.
To access the eBook by Jesse Schell while on-campus
click here;
if you are off-campus
click here.
To access the eBook by James L. Williams while on-campus
click here;
if you are off-campus
click here.
To access the eBook by Eric Freeman while on-campus
click here;
if you are off-campus
click here.
Lab Day 1
Lab Day 2
Lab Day 3
Lab Day 5
Lab Day 6
History of Video Games 1972-2007
HTML5 Gaming (Blackberry JAM) presentation
HTML5 vs. Flash/AC3 (Blackberry JAM) video
HTML5Games.com
Complete Guide to Building HTML5 Games with Canvas and SVG
HTML5 Game Development course at Udacity
Game Mechanics Analysis
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